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Windows Media Video 7, 8, 9. The FCP X Motion 5. Technically, FCPX has been a 64 bit application since its inception.http://blacksmithsurgical.com/t3-assets/instruction/something-understood.php
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It's moving away from the old QT AV foundation but the software has always been 64 bit. What is being phased out is support for 32 bit software which includes old codecs. Just as Mac OSX has been 64 bit since Snow Leopard, you were always able to work with older 32 bit applications but now future OS updates beyond Mojave will no longer support 32 bit applications or codecs. You may want to edit your article as the way you phrased it is incorrect as it is not FCPX that is becoming a 64 bit application it is the entire OS that is moving away from supporting anything 32 bit.
And, you won't have to convert any of your footage as the latest version will automatically convert your footage fo you.
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Very confusing article. It says to be careful to convert all your QuickTime 7 codec material before upgrading, then in the following paragraph says the new version automatically converts the media. Poorly written! The application has many great features that allow you to download the premium version of apps and games for free on your Android device. But, before that, you need to download the TutuApp Apk on your Android device from a reliable third-party website.
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Skip to main content. No Film School. March 25, Final Cut Pro X Final Cut Pro X. The Alexa may not have the 4k resolution of the Red camera, but it is capable of shooting at x also known as 3k , so it's not short of pixels! There are some parallels with Red.
Once you've shot your video, you then have to navigate the minefields of Editing and Post. Which NLE you're going to use and what format or compression you're going to work with in the NLE are questions you need to consider carefully. Whatever your setup, it's best to avoid as far as possible concatenation errors, one of the scourges of video production.
Concatenation errors are produced because every codec leaves its mark on the media in the form of artifacts which the codec designers hope will be either unnoticeable or unobjectionable. Now that I've discussed shooting codecs and their uses, I'll outline how to pick an editing codec in three popular NLEs, and how to make sure it's the right one for the job. I'm presuming your project is HD, so I've chosen it from the Format menu, and that you've shot at 25fps.
But what codec do you want to work with? Final Cut Pro's Easy Setup simplifies project setup to three selections. The Matrox MXO2 options are accelerated by this particular piece of hardware. The choices you here boil down to:. Many hardware capture cards or processors offer acceleration of effects processing and will speed up the edit nicely.
However, we don't all have hardware assistance, so leaving the MXO2 to one side, the second option is to use the native codec of the media you're editing.
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This means that the timeline you edit can be of identical quality to the original source footage. The third option is to use an Apple ProRes codec.
It looks pretty good, certainly good enough to be able to critically assess focus and picture quality, and at 35Mbps it will use around 16GB of disk space per hour. Best of luck with the editing, though! ProRes is another step up in quality. ProRes also supports frame sizes bigger than x, allowing it to work at digital cinema 2k resolution. When you start your Project, Media Composer initially only needs to know what format you want in terms of the frame size and frame rate. It then lists the formats that are supported at this frame size. After picking these options, you select either 'capture' or 'import' media and choose which compression codec you want to use for the media.
Avid Media Composer asks that you select the frame size and rate, telling you which formats support them. After this, you can select your editing codec.
DNxHD comes in two flavours: eight bits per channel or ten bits per channel the 'X' factor in the name is the clue. Confusingly, both share the same Mbps data rate. The red area on the Premiere timeline may require rendering in order to play back smoothly. These clips won't necessarily play back in the sequence without frames being dropped because of the codec mismatch.
Much work has been done to improve native-codec performance in Premiere Pro CS5, particularly for owners of certain Nvidia video cards. The pictures above show zoomed-in crops of an image that has been through 10 HDV renders top , 10 DNxHD renders middle , and 10 uncompressed renders bottom. Look in particular at the edges of the flags: the blue and red edges are soft in the HDV image compared to the other two. Repeated rendering will significantly affect the final picture quality. Wavelet compression doesn't produce artifacts like these.
Wavelet compression artifacts are generally more natural and less distracting than those thrown-up by macroblock compression and Red, for example, describe Redcode as 'virtually lossless'. That way, no matter how much rendering of effects is done, the picture quality is certain to be maintained at the best level possible. Bear in mind, though, that at 2. To be able to play your video clips in real time, you'd need disks capable of sustaining read performance of at least this rate, and ideally two or three times this rate, for reliable results.
Avid Media Composer allow you to 'develop' Red footage, applying exposure and colour correction at import. Using an editing system codec at Mbps will give better results if the sequence is likely to be rendered repeatedly. So there we have it. The issues you face in video production are numerous and complex, but you should now be able to make informed choices about your production workflow. The table below summarises much of the camera codec information I've discussed in the main body of this article.
Referring to the table, you'll notice 'Colour Sampling', which was touched on in June's 'Making Movies' article.
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